Methods and systems for providing dynamic emoticons during chat sessions
across game consoles are disclosed. A dynamic emoticon may include
haptic, visual, and/or auditory components. Each component may have an
associated intensity level, e.g., based on a pressure with which a user
of the game console presses a controller button or actuates a control
input. The emoticon's auditory component may include or identify a sound
effects filter or a known audio file; the emoticon's visual component may
include or identify a visual effects filter or a known video or graphic
file; the emoticon's haptic component may cause vibration of or force
feedback on the controller. Emoticons may be sent from one voice chat
participant's game console to another voice chat participant's game
console across a network such as the Internet.