The invention represents a new form of stereoscopically-rendered
three-dimensional model and various methods for constructing,
manipulating, and displaying these models. The model consists of one or
more stereograms applied to a substrate, where the shape of the substrate
has been derived from the imagery or from the object itself, and the
stereograms are applied to the substrate in a specific way that
eliminates parallax for some points and reduces it in others. The methods
offered can be (conservatively) 400 times more efficient at representing
complex surfaces than conventional modelling techniques, and also provide
for independent control of micro and macro parallaxes in a
stereoscopically-viewed scene, whether presented in a VR environment or
in stereo film or television.