A method of playing a board game of pursuit for at least one of a first
and a second player; where the board includes a pathway made up from a
number of discrete squares and includes at least a starting position. The
method of play includes the steps of the first and second players taking
alternating turns to determine the number of squares to move along the
pathway; deciding whether to move in one of a first and a second
direction along the pathway; and positioning a marker at the square so
determined. The game ends when the second player is able to position
their marker on the same square as the first player. The board may also
be provided with a finishing position remote from the starting position.
In this instance, the game ends when the first player reaches the
finishing position prior to the second player being able to position
their marker on the same square as the first player. The game may include
hazards along the pathway that require the players to pay a penalty
before resuming play. The game may further include objects positioned on
squares along the pathway that need to be collected by one or both of the
players during play.