A video game system using one or more bio-feedback devices for the monitor
and transmission of physiological data of a participant of the video game
system to the video game system where the data, along with conventional
controller data is incorporated into game play provided by software
through the video game system. A headset electrically coupled to a video
game system, the headset including one or more bio-feedback devices for
transmitting participant physiological data to the video game system for
real-time incorporation into game play.