A simplified video game includes a series of timed events where each event is capable of a positive or negative result based on the timing of player input signal. A positive result requires a time period greater than a negative result. The following event automatically is initiated after completion of the preceding event until a certain cumulative time period is reached.

 
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< Prize-winning game machine and apparatus for grasping an object

> Light gun system for plasma and LCD displays

> Gaming device having multiple selection groups with randomly aligning advances

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