There is provided a method of playing a poker-type game amongst a large number of players located at remote locations. The method includes the steps of dividing a standard 52-card deck into a reserve and a player deck, so that the reserve contains 16 randomly selected cards and the player deck contains the remaining 36 cards. Each player is then provided with a ticket showing two randomly selected cards from the player deck. Fictitious opponents are each provided with two randomly selected cards from the reserve, while five randomly selected cards from the reserve are used to form the community cards. As in Texas Hold'Em poker, the best 5-card poker hand for each player and each fictitious opponent is determined from amongst the two cards the 5 community cards. Two categories of prizes are awarded. The first two players whose hands beat all fictitious opponents. If no player beats all fictitious opponents, then the second prize goes to the players with the best hands amongst all players participating in the game. Optionally, there may also be a "Bad Beat Jackpot" for certain exceptionally good hands that do not beat all fictitious opponents. There is also provided an apparatus for carrying out this method.

 
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