The religious game includes a game board with a playing path thereon, with
the path having two phases. A series of question cards with correct
responses on their backs is provided for each phase, with each card
containing a series of questions, each question corresponding to one of
the positions along that phase of the path. A repent area having a series
of positions corresponding to the phase one positions is included on the
board. The position marker of a player missing a question during phase
one play is moved to the corresponding position of the repent area, and
cannot return to the playing path until correctly answering a repent
question. A missed question in phase two play initially results in a
missed turn, with a second consecutive missed question resulting in a
severe penalty by setting that player's marker back to an intermediate
position in phase one.