A system and method for connecting remote player devices to regulated host gaming devices in a network to provide remote game play. A host gaming device is configured to provide game information to a plurality of remote player devices to allow remote play of the host game device. Whether each remote player device is permitted to receive gaming data is based upon, at least in part, the geographic location of the remote player device.

 
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< Server based gaming system and method for selectively providing one or more different tournaments

> Card shuffler with reading capability integrated into multiplayer automated gaming table

> Poker game with dealer disqualifying hand

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