Systems and methods for accessing online content during online gaming are
disclosed. In one embodiment, online gamers are able to access available
online music content while in-game. Player-selected music content may be
played and incorporated directly into the online RPG/MMORPG gaming
experience. Players desiring to access additional music content to be
played while in-game may be directed to a third-party server, from which
the desired music content may be selected and/or downloaded. The selected
music content may then replace the generic background music to which all
other players are limited.