A Building Database Manipulator to build databases for a variety of
physical environments including definitions of buildings, terrain and
other site parameters, by scanning in or rapidly editing data. Raster
scans may be entered or object files in various formats may be used as
input. Detailed information is stored in the drawing database about the
object's location, radio frequency attenuation, color, and other physical
information such as electrical characteristics and intersections of the
object with the ground, floors, ceilings, and other objects when objects
are formatted in a drawing. The formatting process is strictly
two-dimensional in nature, but the resulting drawing is a true
three-dimensional environment. The user sees the three-dimensional
building structure by altering the views. The resulting database may be
used in a variety of modeling applications, but is especially useful for
engineering, planning and management tools for in-building or microcell
wireless systems. Grouping objects in layers allows for simultaneous
conversion of all objects in one layer to have certain predetermined
attributes (e.g., converting objects to be made from glass versus cement;
converting objects within a layer to have a uniform, smaller or larger,
height or width dimension).