A game has the potential for multiple levels. Each level comprises a symbol matching event in which a set of base symbols are compared against a set of game symbol for potential matches. If a required minimum number of matches or another event is realized, the game may continue to the next level. The game symbols may be displayed in rows, such as rows of a matrix having m rows by n columns. The base symbols may then be displayed in a row having n positions, where the base symbol in an individual nth position is compared to the corresponding game symbol in the same nth position. The game may be played as a wagering game offering awards for individual symbol matches or matches of patterns of symbols in the matrix. The game may include additional features such as wild symbols, automatic advance features and mystery bonuses.

 
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< Managing users in a multi-user network game environment

< Computer-based, interactive, real-time card selection game

> Game program, game device, and game method

> Method and apparatus for operatively controlling a virtual reality scenario with a physically demanding interface

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