A communication system for use in entertainment games comprises a server
accessible by a plurality of game users via a mobile communications
network. The server is configured to request the availability of first
data, preferably correlated to money, from game users and facilitates
real-time communication between users. The server allows a user to
correlate its first data to the result of a comparison made during game
play and is configured to automatically compare second data entered by
users to determine the result. Preferably, the second data is dependent
on and/or affected by the physical and/or intellectual skill of the user.
The result may also be affected by random parameters, communicated to the
users as instant tickets prior to the start of game play. Based on the
result, the server automatically distributes the first data to users
according to the result and the correlation of the first data to the
result.