A game device allows a game player to train a main character in a strategic manner, and receive a visual indication of evaluation levels indicative of relationships with other characters. Evaluation levels are set for the other characters with respect to a main character. Line width dimensions of respective lines corresponding to the set evaluation levels are then determined, and lines having the derived width dimensions between the main character and the other characters are displayed.

 
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< Video game device, character relationship level display method, and readable storage medium storing character relationship level display program

< Video game device, character relationship level display method, and readable storage medium storing character relationship level display program

> Intelligent casino chip promotion method

> Programmable bonus gaming device having coin-in threhold criteria adapted for interconnection with conventional gaming device

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