Predefined messages for wireless multiplayer gaming

   
   

A system and method for mobile terminal users who play networked games to communicate with each other. Messages to be sent between players and methods of sending the messages are predefined either by a game player or at the system level. These messages can then be sent in an easy way by the game player from his mobile terminal to another player or potential player for any of various game-related purposes.

 
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< Interactive reward devices and methods

< Stock simulation engine for an options trading game

> Gaming machine that is usable with different game cartridge types

> Method and controller for providing a location-based game associated with a plurality of mobile stations

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