Video game for assisting healing of the human body

   
   

The video game includes a monitor for visual representation of a selected portion of a player's body affected by a medical condition. The information concerning the medical condition, including both its cause and effects on the body, is stored, as is a set of treatment actions for combating said medical condition, including medical treatment actions, immune system responses and spiritual actions. Also stored is the known effect of the treatment actions on the medical condition. A computer program permits the player to select and use the available treatment actions against the disease, all of which are visually produced by the program.

 
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