A method of rapidly determining the transmission time and range of a position
message
under an Internet virtual reality environment is employs a timer scheme for updating
the virtual reality environment by using a timer to count a time value. A virtual
scene is divided into plural blocks. A block where a user is in and blocks neighboring
to the block are defined as a low interactive area of interest, which is divided
into plural sub-blocks. A sub-block where the user is in and sub-blocks neighboring
to the sub-block are defined as a high interactive area of interest. A message
is transmitted to update the virtual reality environment based on different settings
of the low interactive area of interest and the high interactive area of interest
when the timer is up and the virtual reality environment reaches a predetermined
inconsistency, wherein the time value for the high interactive area is shorter
than that for the low interactive area.