A table game has a center piece and a plurality of end pieces that
removably attach to the center piece. Each player has chips and takes
turns depositing the chips in the end pieces around the board. When the
last deposit made by a player makes a special color combination with
previous deposits in an end piece, the player may continue his or her
turn in the opposite direction. This is a round trip. If the player
deposits a single chip in his or her end piece at the end of a turn, the
player may capture that chip. This is a trap.