A board-type game to be played by two or more players. The game includes
lasers where players selectively divert the path of the laser beams. The
board apparatus comprises a surface, bounded by a frame, over which laser
beams are directed down symbolic rows and columns which constitute a
matrix of squares. Each square is a subregion of the surface piece, and
is bounded along its four sides by raised edges which are parallel and
perpendicular rows and columns of the board. The raised edges, creating
recessed squares, assist in orienting the playing pieces. Playing pieces
may contain no mirror, one mirror, or two mirrors (oriented back-to-back
to produce separate surfaces reflecting in opposite directions). Playing
pieces are placed in a predetermined "starting" configuration on the
squares of the gridded surface piece. Depending on whether a playing
piece contains a mirror or not, said piece may reflect an incident laser
beam from a row to a column or from a column to a row. A laser is placed
in a predetermined position, in front of each player. The players
alternate in moving pieces from square to square or rotating pieces in
place, on the gridded surface, with the object of either directing their
laser beam toward the opponent's "key" piece or preventing their
opponent's laser beam from reaching their own "key" piece.