SyncML allows synchronization to take place between a terminal device and a server device. To be able to understand each other the data transferred between a SyncML client and a SyncML server must be coded as a SyncML document. The coding or decoding/parsing of the SyncML document is done by the separate application components, respectively, that other end-user applications (e.g. a UI application) can use. It is not always wanted, advantageous or even possible to employ the SyncML coding/decoding feature, since it is subjected to several disadvantages. The present disclosure provides a concept to still use the synchronization related components for communicating synchronization data between the participating devices but without employing the coding/decoding component feature. The response of coding and decoding the synchronization data is transferred to corresponding end-user applications.

 
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> Providing scalable, alternative component-level views

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