Interactive educational games are provided that include adventure
storylines in which a player advances, scores points, or wins by
correctly answering challenges (e.g., questions related to math skills or
word construction skills, etc.) posed throughout the game. The game
gauges and dynamically adjusts a player's skill and knowledge level for a
particular subject (e.g., math, grammar, spelling, science, etc.) to
tailor the challenges and/or speed of the game accordingly. As the game
progresses, it monitors the player's progress in terms of skill and/or
knowledge level and dynamically adjusts the type and/or difficulty of the
questions to challenge the player. A centralized website is also provided
with a secure authentication method to enable players to report their
gaming records and obtain codes that adjust the operation of their game.