In a visualization system a three-dimensional scene (43) is projected onto
a camera's view projection plane (42) from a camera's defined viewpoint
(41) and mapped onto a two-dimensional display. For positioning a pointer
(45) in the three-dimensional scene (43), the view of the
three-dimensional scene is animated automatically to provide to a user
the view of the three-dimensional scene with a kinetic depth effect. The
view of the three-dimensional scene is animated by applying a spatial
transformation to the three-dimensional scene (43) or the camera. The
transformation is applied to the three-dimensional (43) scene or the
camera such that the projected view of the pointer (45) remains
essentially static. The pointer (45) is positioned based on signals
received from the user, while the view is animated. Providing to the user
an animated view of the three-dimensional scene with a kinetic depth
effect makes it possible for the user to place the pointer (45) in all
three dimensions without the need for stereoscopic vision.