A method for an animation environment includes displaying a first geometric object on a display, wherein the first geometric object comprises a plurality of geometric components, wherein the plurality of geometric components are coupled according to a geometric hierarchy, wherein the plurality of geometric components includes a first geometric component and a second geometric component, and wherein the first geometric component and the second geometric component are not adjacent within the geometric hierarchy, receiving a selection signal from a user, selecting the first geometric component in response to the selection signal, receiving a navigation signal from the user, and selecting the second geometric component in response to the navigation signal by traversing an animation hierarchy, wherein the first geometric component and the second geometric component are adjacent within the animation hierarchy.

 
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> Inertial navigation unit protocol converter

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