An image processing device for realizing more realistic pictures of
explosions in video game devices and the like. Objects displaying such
pictures of explosions are formed of spherical polygons (R1, R2, R3, . .
. ) and planar polygons (S1, S2, S3, . . . ). Pictures of explosions are
realized by alternately arranging these spherical polygons and planar
polygons with the lapse in time. Preferably, pictures of polygons are
realized by arranging the spherical polygons in layers on the boundary of
the planar polygons.