In a gaming system, a user controls actions of characters in the game
environment using speech commands. In a learning mode, available speech
commands are displayed in a command menu on a display device. In a
non-learning mode, the available speech commands are not displayed. A
speaker-independent context-sensitive speech recognition module contains
a vocabulary of available speech commands. Use of speech commands is
combined with input from a controller device to control actions of a
character or characters in the game environment.