A game machine is comprised of means for producing a field having two or
more stages which are connected with each other on world coordinates,
means for respectively locating two or more characters appearing in a
game in the stage, means for locating an operation character, means for
computing a character density in the stage where the operation character
is located, means for judging as to whether or not the character density
is lower than a predetermined character density, means for computing a
number of short characters, and means for extracting the short characters
from the stages other than the stage where the operation character is
located and relocating the short characters.